![openvr advanced settings adjust playspace mover openvr advanced settings adjust playspace mover](https://img.youtube.com/vi/8YMAChfCdFQ/mqdefault.jpg)
![openvr advanced settings adjust playspace mover openvr advanced settings adjust playspace mover](https://raw.githubusercontent.com/matzman666/OpenVR-AdvancedSettings/master/docs/screenshots/InVRScreenshot.png)
You want to sample as many orientations as possible.
![openvr advanced settings adjust playspace mover openvr advanced settings adjust playspace mover](https://raw.githubusercontent.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/master/docs/screenshots/RotationPage.png)
Your results may vary depending on your space. Beat Saber) but a lot of walking around causes a nontrivial amount of drift between systems. Rift S, Quest, Windows MR, other SLAM inside-out tracked HMDs x Vive devices: works very well when you aren't moving around the room far (e.g.Rift CV1 x Vive devices: works very well with the v2 (blue logo) trackers, v1 trackers (grey logo, not in production) have major interference issues in the IR spectrum, controller wands (both gen) and Index controllers work very well.It may not work for your setup, but there are many cases that work to a degree, and some work very well. It aligns multiple tracking systems with a quick calibration step.
![openvr advanced settings adjust playspace mover openvr advanced settings adjust playspace mover](https://i.pinimg.com/originals/21/1c/4d/211c4d4a8414b4e82285f2bd3f3744f0.jpg)
This helps you use tracked VR devices from one company with any other.